not sure how "not broken" the web version is cause i didnt really test it, so if you are having issues i recommend downloading the windows build (you'll get higher quality bgs anyways)

Presets:

Base D&B:

    Kabunga:

        waveAmp: 0.03

        waveFreq: 5

        waveSpd: 1

Golden Apple:

    Applecore BG (Normal):
        waveAmp: 0.1

        waveFreq: 1

        waveSpd: 2

    Applecore BG (Destroyed) (this is the preset most mods use btw):
        waveAmp: 0.1

        waveFreq: 5

        waveSpd: 2

    

    Applecore BG (Expunged):
        waveAmp: 0.25

        waveFreq: 10

        waveSpd: 3

        

If you have any other recommendations, feel free to dm them to me on twitter! (@FoxeltheFennic)


oh yeah, mit license blahblah use this however you want i dont care

StatusIn development
CategoryTool
PlatformsWindows, HTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorSilky
TagsBackgrounds, bambi, dave, dave-and-bambi, daveandbambi, davebambi, dnb, Friday Night Funkin' (FNF), haxe, haxeflixel

Download

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Windows 7 MB

Comments

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make the strident crisis

I love this

how do you save them as a stage

(+1)

you cant

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from one programmer to another, please for the love of god shut the fuck up

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(1 edit)

i know how, but it only works in Psych Engine 0.6.3 and before

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this comment was from 2 months ago, how the hell would they even be able to see it before you posted it??? plus, your method doesn't even make any sense. you can literally load fragment shaders into psych engine now without editing the source code, doing it like how you said is a waste of ram and storage space (plus, theres not even an "export as gif" option??? what are you talking about)

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you can record it using obs but its not gonna loop correctly or look good

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i think you just dont know how to use shaders lmfao

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